Browsing by Author "Kumari, S"
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- item: Conference-Full-textDiagnostic intervention for mental disorder(Faculty of Information Technology, University of Moratuwa., 2021-12) Senanayake, S; Karunanayaka, C; Dananjaya, L; Chamodya, L; Kumari, S; Chandrasiri, S; Ganegoda, GU; Mahadewa, KTMental health is one of the essential factors in the topic of healthcare and wellbeing. However, mental health disorders could cause severe damage, even loss of life to the person or the surroundings, if mental health disorders were not identified and appropriately cured. Unfortunately, though there is good help there, some people have a hard time detecting whether they are suffering from mental health disorders or not. In this study, the team proposes a system to detect mental health issues using facial emotion recognition (FER), sleeping patterns, social media web scraping, and heart rate. The intention is to give an accurate prediction of the mental health status of a person using these three nodes.
- item: Conference-Full-textKidland: an augmented reality-based approach for smart ordering for toy store(Faculty of Information Technology, University of Moratuwa., 2021-12) Wijayalath, WMCD; Ranasinghe, RMTT; Kumari, S; Thennakoon, MTH; Vithanage, HD; Chandrasiri, S; Ganegoda, GU; Mahadewa, KTAugmented reality (AR) is an iconic topic that can be applied in different domains in modern world technology. With the rapid development of technologies, eCommerce (Online Shopping) has become closer to human life. As a result, AR was started implemented with eCommerce platforms by the developers. With the busy lives and the pandemic situation, people are limited to visiting toy stores while providing a solution. An AR-based virtual toy store is proposed with 3D Toy generation for visualizing selected toys, a Virtual tour for enhancing the remote virtual shopping experience, and an Indoor navigation system visualizing the path within large scale shopping malls are new features of the proposed system. The majority of the existing eCommerce platforms are missing image search features. As a solution, “KidLand” has implemented an image search engine, suggesting add-on-related items and nearest branches using machine learning algorithms. An intelligent chatbot uses a reinforcement learning algorithm and Natural Language Understanding (NLU) to give possible solutions regarding the toy store. As a solution to the language literacy problem, developed a chatbot that can chat both English and Sinhala languages. “Kidland” was developed to provide the users the next level of shopping experience with attractive features of AR technology with marketing and use advanced technologies overcoming the issues of ordinary eCommerce platforms. In Sri Lanka, this system has been identified as a solution for the issues with ordinary shopping platforms.
- item: Conference-AbstractPeer learning – an interactive and collaborative elearning application for college student(Information Technology Research Unit, Faculty of Information Technology, University of Moratuwa., 2022-12) Sirithunga, HAPM; Deshan, BGS; Sigera, PHD; Udagedara, PY; Samarakoon, U; Kumari, S; Sumathipala, KASN; Ganegoda, GU; Piyathilake, ITS; Manawadu, INSince the start of the COVID-19 epidemic in 2020, the entire educational system has been challenging and Sri Lanka economic crisis, but this is especially effect for students who are now enrolled. This developmental milestone is reached when adolescents begin to assume responsibilities and acquire leadership skills through participation in a range of team activities. It is easiest to gain experience working in a group setting while still in school. Nevertheless, given the current stage of the Sri Lanka economic crisis, students will face a range of challenges. They are incapable of participating in group activities that are relevant to the subjects they teach, and, as previously indicated, enhancing their leadership skills, which is particularly problematic when working with students. The "Peer Learning" solution is a web-based application that supports students in enhancing their collaborative learning skills. Through the system, students have the opportunity to study a variety of collaborative tasks, which improves their educational and interpersonal abilities. In addition, professors can share their knowledge with students by personalizing questions, posting films, and demonstrating figures. Students can easily comprehend the system's operation due to its user- friendly design, which enables advanced technological methods for monitoring and guiding students' activities simultaneously.